| By now I am sure you have noticed some FarmVille | | | | you are hamstrung for cash, choose appropriately. |
| farms with trees and animals. You may have a few | | | | Now, let's take a look at FarmVille animals, and their |
| yourself, but you are probably wondering if these are | | | | impact on the game. They do provide you income, and |
| good investments. Sure, they look nice. I mean, who | | | | should be chosen wisely. And, like trees, animals do |
| doesn't want to see a beautiful farm with huge trees | | | | add a more complete picture when you view your |
| overlooking the fields, and animals grazing? But do | | | | FarmVille farm. Also, what is really cool is what animals |
| these things add anything more than visual stimulation? | | | | do for you. They produce items that you can round up |
| Trees actually bring quite a bit to the table. Trees | | | | and sell. And, unlike crops, they do not disappear when |
| contribute much like animals. They can both be | | | | you "harvest" them, and can be moved at any time. |
| harvested for that coveted commodity, FarmVille | | | | The only down side to animals is that they take up a |
| coins. And for the planner in you that always wants to | | | | heck of a lot more space than other items, and space |
| move things around, these two items can be relocated | | | | is valuable on your farm. Horses and cows take up |
| at any time. Trees continue to yield fruit that can be | | | | four small squares, while the rest of the FarmVille |
| sold every two to five days. (Boy, I would love to have | | | | animals occupy only one small square. This means that |
| a pear tree like that in real life!) | | | | you will have to decide if you want four small animals |
| Each tree occupies one small square, and there are | | | | or one horse or cow. |
| sixteen of these smaller squares in a larger FarmVille | | | | Having a handy table to refer to that lists all animals |
| crop square. That allows you to plant a very dense | | | | and trees and their corresponding costs and yields is |
| forest of trees. As always, make sure to keep the | | | | an invaluable tool in making quick decisions. You can |
| "FarmVille coins per hour crop ratio" in mind. This is a | | | | either make one of these tables yourself, or refer to a |
| number you should always consider. Some players | | | | FarmVille Guide. Just make sure you use FarmVille |
| have asked if the cost of the tree should be watched. | | | | trees and animals to beautify your farm, and your |
| Actually, the cost is minuscule over time, but certainly, if | | | | cash horde. |